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3D Virtual Worlds and the Metaverse Current Status and Future Possibilities

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3D Virtual Worlds and the Metaverse Current Status and Future Possibilities Robert Downey Jr. will play me in the movie | #SecondLife       Called �the definitive and seminal work on the subject�, while also garnering wide acclaim and unanimous recommendation for the coveted Paper of the Year award from Association of Computing Machinery, 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities offers a comprehensive look at the past, present and compelling future of the virtual worlds industry.   Considered �In-Press�, this research paper was written in conjunction with Layola Marymount University � in particular Dr. John Dionisio and Dr. Richard Gilbert, wherein I provided a large bulk of the history aspect and future looking technology overview, including but not limited to the premise of all four sections � Realism, Ubiquity, Interoperability, Scalability, and more as a viable evolution for virtual worlds.   General Overview  ...

3D Virtual Worlds and the Metaverse

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3D Virtual Worlds and the Metaverse Current Status and Future Possibilities | #SecondLife   On December 1st, 2011 there arrived in my email quite astounding news from Dr. Dionisio and Dr. Gilbert that the Association for Computing Machinery had not only accepted our research paper 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities for publication in their next  journal, but that the reviewers had given the best praise of the paper that the editors had ever seen. As I read through the critiques from each reviewer, I was humbled by their responses.   As Dr. Gilbert succinctly put it:   After my recent return from the European Summit of the Immersive Education Initiative (Im still jet lagged as you can see from the early hour Im writing this!), Dondi sent me the news that ACM Computing Surveys had accepted our paper with relatively minor revisions.  Even more significantly, the impressions of the editors and individual reviewers of...